Loughborough University
Leicestershire, UK
LE11 3TU
+44 (0)1509 263171
Loughborough University

Loughborough University Institutional Repository

Please use this identifier to cite or link to this item: https://dspace.lboro.ac.uk/2134/11048

Title: Evaluation of a new body-sideslip-based driving simulator motion cueing algorithm
Authors: Garrett, Nikhil J.I.
Best, Matt C.
Keywords: Driving simulator
Motion cueing
Driver-in-the-loop
Human factors
Issue Date: 2012
Publisher: Professional Engineering Publishing / © IMECHE
Citation: GARRETT, N.J.I. and BEST, M.C., 2012. Evaluation of a new body-sideslip-based driving simulator motion cueing algorithm. Proceedings of the Institution of Mechanical Engineers Part D: Journal of Automobile Engineering, 226 (11), pp. 1433 - 1444.
Abstract: This paper describes a new motion cueing algorithm for motion-based driving simulators. The algorithm uses the simulated vehicle’s body sideslip angle as the demand for the motion platform’s yaw degree of freedom. The current state of the art for motion cueing algorithms involves some form of filter or controller that limits the bandwidth of the vehicle motion before using this as the motion platform demand; the algorithm is tuned such that the platform does not exceed its limits. However, this means that information about the vehicle state that is contained within the motion is removed indiscriminately. Since the body sideslip angle will fit within the platform yaw limit under normal conditions, it does not need to be filtered beforehand, and thus no information must be removed. The implementation of the body-sideslip-based algorithm is described, as is a set of tests using human participants wherein the body sideslip algorithm was compared against the three most popular existing algorithms (namely the classical, adaptive and linear quadratic regulator algorithms) for normal road driving. The results of these tests indicate that the body sideslip algorithm performs as well as, or marginally better than, the other algorithms; future work will test the algorithm under limit handling conditions, to see whether the approach of preserving vehicle state information improves the simulator driver’s perception.
Description: This article has been published in the journal, Proceedings of the Institution of Mechanical Engineers, Part D: Journal of Automobile Engineering [© IMechE]. The definitive version is available at: http://dx.doi.org/10.1177/0954407012445247
Version: Published
DOI: 10.1177/0954407012445247
URI: https://dspace.lboro.ac.uk/2134/11048
Publisher Link: http://dx.doi.org/10.1177/0954407012445247
ISSN: 0954-4070
Appears in Collections:Published Articles (Aeronautical and Automotive Engineering)

Files associated with this item:

File Description SizeFormat
IMechE_ptD_Garrett_Best.pdf1.92 MBAdobe PDFView/Open

 

SFX Query

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.