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Please use this identifier to cite or link to this item: https://dspace.lboro.ac.uk/2134/17144

Title: Representing human movement and behaviour in virtual environment using gaming software
Authors: Mohamaddan, Shahrol
Case, Keith
Abidin, Ana S.Z.
Majid, Noor A.A.
Keywords: Human movement
Virtual environment
Gaming software
Issue Date: 2015
Publisher: © Trans Tech Publications Inc.
Citation: MOHAMADDAN, S. ... et al., 2015. Representing human movement and behaviour in virtual environment using gaming software. Fourth International Conference on Advances in Mechanical Engineering, ICAME 2015, Patra Jasd Bali, Indonesia, 26-27 August 2015
Abstract: Gaming software, DarkBASIC Professional (DBPro) is widely used for the games application. In this research, the software is applied as a tool to simulate human movement and behaviour in crowded areas within virtual environment. Emphasize is to accommodate the largest possible range of humans with diverse abilities as part of AUNT-SUE (Accessibility and Users Needs in Transport – Sustainable Urban Environment) project. In this paper, the method applied to represent humans in virtual environment using DBPro will be discussed.
Description: This is a conference paper http://www.icame2015.org/
Version: Accepted for publication
URI: https://dspace.lboro.ac.uk/2134/17144
Appears in Collections:Conference Papers and Presentations (Mechanical, Electrical and Manufacturing Engineering)

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