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Please use this identifier to cite or link to this item: https://dspace.lboro.ac.uk/2134/18785

Title: Human movement representation in virtual environment using gaming software
Authors: Mohamaddan, Shahrol
Syed Shazali, Syed Tarmizi
Abidin, Ana S.Z.
Case, Keith
Keywords: Human movement
Virtual environment
Gaming software
Issue Date: 2015
Publisher: 3rd International Conference on Ergonomics
Citation: MOHAMADDAN, S. ... et al., 2015. Human movement representation in virtual environment using gaming software. IN: Proceedings of the Third International Conference on Ergonomics, Kuala Lumpur, Malaysia, 19 – 20 August 2015.
Abstract: Gaming software, DarkBASIC Professional (DBPro) is widely used for the games application. In this research, the software was applied as a tool to simulate human movement and behaviour within virtual environment. Emphasize is to accommodate the largest possible range of humans with diverse abilities as part of AUNT-SUE (Accessibility and Users Needs in Transport – Sustainable Urban Environment) project. Two subjects (adult and older people) were selected as the virtual entities. The virtual entities were modelled based on humans movement and behaviour in the real world. Lowel level validation and example of case study was presented in this paper.
Description: This is a conference paper.
Version: Accepted for publication
URI: https://dspace.lboro.ac.uk/2134/18785
Appears in Collections:Conference Papers and Presentations (Mechanical, Electrical and Manufacturing Engineering)

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