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Please use this identifier to cite or link to this item: https://dspace.lboro.ac.uk/2134/2255

Title: Learning to design for both end-user and client companies: a pilot survey of practice in UK schools
Authors: Denton, H.G.
Keywords: designing
user
product
industry
commerce
learning
Issue Date: 2003
Publisher: © Trentham
Citation: DENTON, H.G., 2003. Learning to design for both end-user and client companies: a pilot survey of practice in UK schools. Journal of Design and Technology Education, 8(1), pp 27-33
Abstract: Designers have long had to grapple with designing products for both the end-users and the company which commissions the work. This paper reports on a survey, which aimed to examine how students are introduced to these concepts in schools via a questionnaire to new undergraduates of industrial design. The indications are that students are first introduced to the concept of designing for others at an average age of 13. Design for a company tends to be later, averaging age 15. The survey showed that teachers use a number of techniques to introduce these concepts. A comparative analysis is not possible within this research design. Those techniques that students felt were most effective at developing their understanding of design work in a commercial context are reported.
Description: This article was published in the journal, Journal of Design and Technology Education [© Trentham].
URI: https://dspace.lboro.ac.uk/2134/2255
ISSN: 1360-1431
Appears in Collections:Published Articles (Design School)

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