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|Title: ||Questioning the design and technology paradigm|
|Authors: ||Lawler, Tony|
|Issue Date: ||2002|
|Citation: ||LAWLER, T. ... et al, 2002. Questioning the design and technology paradigm. Design & Technology Association International Research Conference, 12-14 April, pp. 201-202|
|Abstract: ||The pace of technological change means that the school
subject of design and technology must be in the process of
constantly reinventing itself. Yet the way that we are
teaching has changed little since the beginnings of the
subject. We are still delivering and assessing in the same
ways we were 30 years ago. Why?
The industries and philosophies which power our thinking
have, and are, changing drastically. We would seem to be
concerned to give citizens of tomorrow the new tools without
the new ways of using them.
Much vaunted issues like collaboration, creativity,
sustainability and the reasons why we do what we do, are
little questioned. The subject of design and technology
would seem to be in a unique position to influence
consumers and citizens of the future.
Ideas of learning and designing styles, choice and
collaboration would seem to be the watchwords for the
future. So how do we do it? As a group will share ideas
and plans for ways of rethinking what we are about,
therefore how we should enable the learners of the future
and then how we should assess it.
This will be a collaborative experiential session, which
challenges the traditional perceptions of the keynote
presentation and will be more theatrical than is
conventionally done. The attatched paper is therefore a
commentary to the presentations but will not be the text of
the presentation. Those presentations will be members of the
team giving the situation in role. There should be time
within the questions session for idividuals in the audience
who feel that we have polarised and misrepresented their
positions to speak to the rest of the conference.
In our abstract we hignlighted the areas of collaboration,
creativity, sustainability and the philosophy of design and
technology. The issues surrounding these missing links in
our views were collaboration, creativity, sustainability, and
|Description: ||This is a conference paper|
|Appears in Collections:||D&T Association Conference Series|
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