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Proof-of-concept 3D level creation tool for blind gamers

conference contribution
posted on 2009-04-08, 08:43 authored by Matthew T. Atkinson, Colin Machin
We present a prototype tool that allows blind gamers to create 3D levels for a mainstream first-person action game for the sighted. The system is designed to abstract many of the details of level design so that, for example, aesthetics or precise coordinates of objects need not be specified by the user. Though the system has been created with accessibility as the primary goal, it also brings about the possibility for the computer to dynamically generate game environments.

History

School

  • Science

Department

  • Computer Science

Citation

ATKINSON, M.T. and MACHIN, C.H.C., 2009. Proof-of-concept 3D level creation tool for blind gamers. California State University, Northridge Center on Disabilities' 24th Annual International Technology and Persons with Disabilities Conference (CSUN 2009), 16-21 March, Los Angeles, CA

Publisher

© Matthew Tylee Atkinson

Version

  • NA (Not Applicable or Unknown)

Publication date

2009

Notes

This conference paper was presented at CSUN 2009: http://www.csunconference.org/

Language

  • en