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Game-based learning with the Racing Academy

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posted on 2011-07-22, 11:31 authored by Liz Willis
This case study has been developed as part of the Engineering Subject Centre Teaching Awards 2009, from data gathered through observations of the teaching component; interviews with the tutor; a questionnaire to students and a student focus group. This case study showcases the use of Racing Academy in a first year lab unit and Solid Mechanics and Dynamics module with 200 mechanical, aeronautical and automotive students studying a common core first year. The software uses principles of engineering dynamics to simulate and display, in real time, a car drag race in which students modify their car from a set menu of components.

History

School

  • University Academic and Administrative Support

Research Unit

  • Higher Education Academy Engineering Subject Centre

Publisher

© Higher Education Academy Engineering Subject Centre, Loughborough University

Version

  • VoR (Version of Record)

Publication date

2009

Notes

If reproducing this work please include the following attribution statement: ‘This Teaching Award 2009 Case Study was written by Elizabeth Willis for the Higher Education Academy Engineering Subject Centre, Loughborough University. Copyright © 2009.’ Tutor in Study: Dr Jos Darling, Department of Mechanical Engineering, University of Bath

Language

  • en

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